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Lead Technical ANIMATOR - LONDON!
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Jobref:
LON11
Location:
Central London (London)
Type:
Year

Role Overview:
Super AAA Studio based in London! apply today if this is you!

Technical Requirements
UE4 experience is hugely beneficial.
o Skill with cloth, physics and ragdoll setups is a plus.
Solid working experience of Motion Builder is extremely advantageous.
Experience rigging games characters with a focus on cinematic quality.
Experience rigging complex non-character assets such as weapons, props and vehicles.
Experience designing, tooling and maintaining streamlined rigging and animation pipelines.
Meticulous working methods and well organised, including:
o Solid working knowledge of Excel and other MS Office products.
o Solid working knowledge of tracking tools such as Jira and Shotgun.
Good working knowledge of 3DSMax and Maya is desirable.
Experience writing tools in Python for applications as well as standalone tools.
Any Knowledge of the following languages and packages are a bonus:
o Maxscript:
 .Net
 MaxPlus
 PyMax (2017)
o 3Ds Max SDK.
 C++
o Maya:
 General Rigging Practices.
 Mel
 PyMel
o Fabric Engine:
 KL
 Canvas
 Kraken
Skill Requirements
Exceptional ability to lead.
Exceptional eye for detail.
Experience working in AAA games.
Experience working in large teams, with studio sizes of 150+ people.
Exceptional communication skills, including morale, influence and motivation.
Experience in leading/managing external teams (outsource) is highly beneficial.
Able to work well on their own to develop ideas, vision and direction for the team, as well as work as part of the larger team.
Self-motivated to learn new techniques and methods.
Strong ability of writing clear, detailed documentation.
Strong animation background.
Passionate about creating games!

Please send CV's to lyndsey@change-job.com

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