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Senior Environment Artist -Sweden -Visa & Relocation assistance - Paying 40k SEK per month
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Role Overview:
If you want to work in a place where people are nice, there is plenty of space, fresh air and clean water. A high standard of living. No crunch. You can actually have some free time and time to see your family. Good healthcare and excellent free schools.

Selling points of this company:
1. AAA console titles
2. Open world games
3. Proprietary in-house engine
4. Focus on procedural content
5. High staff retention rate
6. No mobile, only console titles
7. No crunch or burn out
8. Based in development hub in Europe
9. Havok physics engine used
10. State of art terrain tech
11. Recognition within team
12. Flat hierarchy
13. Not publicly owned, combination of publishers and self publishing givng financial security
14. Not a mega corporation, the founders still create games and are involved
15. Professional development emphasized

Required qualifications

Experience from working on an open world game or equal
At least 5 years experience from working in AAA game development
Excellent modeling and texturing skills using Autodesk Maya and Adobe Photoshop
Experience with physically-based rendering
A great sense of technical excellence, functionality and problem-solving
A strong reel with clearly-documented artistic accomplishments
Strong communication skills and ability to work in a team
Passion for playing and making games

Desired Qualifications

At least one open-world game shipped
Experience with Zbrush
Experience with Allegorithmic Substance Designer or Painter.
Experience with Quixel Suite
Experience with photogrammetric asset creation workflows
Ability to communicate and realize an artistic vision
Some understanding of level design and game mechanics

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