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Senior Sound Designer- Germany – Sal Doe
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Role Overview:

This successful studio is looking for candidates for their audio department. You would be responsible for the creation and asset management of high quality game audio content.

• You conceptualize, schedule, design, and produce high quality audio assets in accordance with the audio vision of the game.
• You implement audio content.
• Creating sound effects and audio assets using techniques such as synthesis, location recording, foley recording in addition to utilising pre-recorded material.
• You constantly look to improve processes to achieve best possible results.
• Testing all aspects of implemented game audio to ensure playback is as intended and fit for commercial release.
• You supervise and contribute to outsource briefs as well as providing assessment and approval of outsource deliverables

Skills / Knowledge
• Audio Degree/Diploma of an audio school such as SAE/HND or comparable University degree additional certifications in multimedia arts preferred.
• Work experience: +5 years of relevant experience in the gaming industry. Participation in at least one commercially relevant title or project as a senior sound designer and minimum of 3 shipped titles as a sound designer.
• Excellent knowledge of preferred audio postproduction and batch processing software (Protools, Wavelab etc.) and plugins.
• Demonstrated ability to create outstanding audio assets within tight production timeframes.
• Create, integrate and mix audio content for in-game, trailers, demo’s.
• Excellent hearing, for distinguishing sound quality and final mixes.
• Up to date knowledge of latest design trends in a wide variety of areas including games, film and music.
• Excellent knowledge of audio engines like FMOD or WWise.

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