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Gameplay Programmer – London – £30-45,000
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Jobref:
738PFJ
Location:
Central London (London)
Type:
Year

Role Overview:
Job Summary

This is a great opportunity for a game-play programmer to join our internal concept team to help define, and ultimately deliver, a completely new PS4 title for the studio. You will be encouraged to manage your own time, make decisions for yourself and above all have fun in a very creative environment. You’ll be joining a small, multi-discipline team very early in the process of creating new experiences, and will help to define all aspects of the game code and design.

Responsibilities:-

o Prototyping new gameplay mechanics and exploring new creative ideas.

o Designing, developing, documenting, testing and maintaining highly accessible game-play features in collaboration with other programmers, designers and artists.

o Design and development of new game systems, and implementing game content.

o Troubleshooting game-play related issues throughout the team.

o Continuously striving to deliver a highly entertaining interactive experience.

o Tackling feature based associated work subject to experience/ability e.g. high level graphics, applied physics, animation, online integration, audio, etc.

o Proactively and methodically improving quality and efficiency.


Skills:-

o Excellent C++ programming skills. Proficiency in maths and 3D geometry. Good analytical and problem solving skills.

o Robust software engineering and software architecture principles. Experience of working with and interfacing to a large codebase, including systems such as: graphics, physics, animation, audio, and networking.

o Objective profiling, analysis and optimisation skills. A methodical approach to debugging.

o Passion and aptitude for practical game-play development. Experience of working in small focussed work groups, and interfacing with a large multi-discipline team. Excellent communication skills.

o Broad understanding of all areas of game-play mechanics. With an in depth knowledge in at least one area of game-play. Experience of game prototyping and rapid iteration on creative ideas.


Desirable Skills:-

o PlayStation platform development, PC or other console based development, or mobile/tablet applications and games.

o A successful shipped console title or mobile/tablet application gaining critical acclaim.

o Experience of using third party middleware in a game production environment, such as Unity, Unreal Engine, CryEngine, Havok, Maya.

o C# language skills. Scripting language experience, such as LUA, Java-script.

o Familiarity with development software and tools, such as Microsoft Visual Studio, Perforce, SN-Debugger, Hansoft.

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