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Gameplay Director – Denmark – Salary €85-90,000
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Jobref:
369GPD
Location:
Nationwide
Type:
Year
Rate:
£69000 to £73000 per year

Role Overview:
Gameplay Director – Denmark – Salary €85-90,000


Gameplay Director for AAA Game Project
Danish studio is currently seeking a full-time Gameplay Director to join a AAA project. We are looking for a strong communicator who understands all areas of game development, but is specialized within the area of gameplay. The right candidate needs to be very proactive, able to establish systems for planning, reporting, and controlling various aspects of gameplay design and development, and willing to work hands-on to achieve goals in time.

This person reports to the project’s Producer and is responsible for supporting the Game Director and Producer to achieve state of the art gameplay within all respective fields of the game. The main purpose is to provide visible creative inspiration, motivate the creative team, and facilitate communication regarding the gameplay. The Gameplay Director also takes over responsibilities delegated to her/him by the Producer and Game Director.

Basic Roles and Responsibilities
• Establish the gameplay vision for the project, in line with the Game Director’s overall vision for the Project
• Maintain a prioritized gameplay backlog for the project (feature list)
• Communicate the gameplay vision to every employee on the project team
• Provide clear direction and feedback to the employees working on the gameplay areas of the project (for example at task-force sprint kick-off and review meetings)
• Provide visible creative leadership for the gameplay areas of the project team
• Analyze and - if needed - react to input from external sources (such as consumer play testing, simulated press reviews, studio management, green light committee etc.) regarding gameplay.
• Develop a prototypes based on the concept, demonstrating the vision of the gameplay and testing gameplay mechanics to reveal all risk elements before entering into full production.
• Working closely with the studio Creative Director
• Present the gameplay to the studio board and to the executive board at various update and green light meetings

Required Skills
• Able to provide direction, leadership, and inspiration to individuals and the team
• Proven track record of gameplay experience from AAA projects
• Strong team leading skills
• Able to support others in thinking creatively in seeking to resolve problems
• Strong communication skills
• Conflict resolution skills
• Profound knowledge of project management methods and software packages
• Deep understanding of the production process and working with technical and creative talent
• Native like written and oral communication skills in English
• Excellent presentation skills.
• Proficient in MS Office (MS Project, Outlook, Word, Excel, PowerPoint)
• A passion for video games is mandatory

Of Advantage
• Experience with Hansoft
• Willingness to travel
• International work experience

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