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| jobref |
209CPR
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|
| location |
nationwide
|
| position |
CREATIVE PRODUCER - GERMANY - SALARY 65-95,000 |
| type |
permanent |
| finish |
04.01.2010 |
Position Summary
The Producer will lead and direct the team from the creative perspective of development. He/She will balance schedule needs with creative imperatives; push for quality and innovation while managing both quality and time.
Position Responsibilities
Analysis of market, customers and competition in regards of companys product development
Definition of short-, mid- and long-term strategy. Developing and driving the long term project strategy in collaboration with senior and executive management and external partners
Coordination with all disciplines (management, design, art, programming, audio and animation) to ensure the project's vision is stable and clear. Own and communicate the product vision both internally to the team and stakeholders, and externally to the press and external partners
Definition of concrete, consistent development goals for all departments in accordance to the business strategy
Contribution of innovative and original ideas towards all aspects of game production and development
Control whether goals are consistent to company performance and to project status. Work closely together with project manager
Maintaining a constant team awareness and understanding of competitive products, industry trends, and consumer expectations
Effective communication with team development managers to ensure consistency, quality, and execution in all aspects of the game
Setting, definition and control of design and development priorities according to the company goals
Resolving of design and sub-goal conflicts throughout development
Approval of major design matters, guidelines and processes based on goals
Position Duties
Mentor single team members and leads and provide constructive feedback (not decisive)
Work out creative fact sheets and pitches
Work out strategy plans for reaching given goals in regards to the needs in all departments
Check regularly consistency of the vision among all team members and ensure that the team shares the same vision
Prepare overall vision / strategy documentation, visualization and presentation
Weekly strategy meetings with all creative leads and producer to discuss and uphold company vision and goals
Inspire and motivate the team on a day to day basis
Effectively balance the design needs of the game with the games budgetary and scheduling requirements
Evaluate all assets and game, ensuring these meet the quality standards set by Management and Publisher
Identify and remove roadblocks that prevent the team from performing to their highest potential
Provide regular status to the team, including conducting performance reviews with leads and Company Directors
Position Qualifications/Requirements
Proven ability to interface all facets of production (Engineering, Design, Art and Production)
BSc, BA, or equivalent in a relevant subject
Previous Executive Producer/Creative Director/Creative Producer or equivalent responsibility with track record of quality products (completion of one or two titles)
5 years experience working on AAA multiplayer shooters
Demonstration of advanced experience with current multiplayer design
Being an avid gamer with a passion for creating great games
Strong experience in the online space, preferably in the MMOG, social networking, or first-person action categories
Experience managing projects across geographic locations
Good knowledge of the free-to-play/freemium business model
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