We are looking for a talented programmer with an interest in audio to join the Game Systems team and push development of the companies next-gen audio engine. The role will give the opportunity to develop and advance a wide range of systems from low level audio/video playback and real time dsp effects on multiple platforms through to high level tools, editors and integration with other systems such as physics and character animation.
The ideal candidate will have:
* A good degree in Computer Science related subject (2.i or above).
* Fluent in C++ and object oriented programming.
* Strong 3D maths skills.
* Experience of DirectSound, OpenAL or similar APIs.
* At least one years industry experience or internship.
* Be a methodical programmer with the ability to focus on tasks to
completion and get things done.
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